# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
73 | Restless Dead | Place one friendly fighter that is out of action, other than the Sepulchral Warden, on a starting hex in your territory. Give that fighter one Raise counter. Forsaken Forsaken |
- | - | - | - | ||||||
76 | Terrifying Screams | Choose an enemy fighter and push them one hex. Forsaken Forsaken |
- | - | - | - | ||||||
77 | The Necromancer Commands | Reaction: Play this after a friendly fighter's Attack action that fails. Make the Attack action again. Forsaken Forsaken |
- | - | ? | - | ||||||
80 | Deathly Charge | This fighter's Attack actions with a Range of 1 or 2 have +1 Damage in a phase in which they make a Charge action. Forsaken Forsaken |
- | The Champion | ? | - | ||||||
83 | Frightening Speed | +2 Move. Forsaken Forsaken |
- | The Harvester, The Champion, The Prince of Dust | - | - | ||||||
254 | Determined Defender | Score this in an end phase if the same friendly fighter has held the same objective at the end of two consecutive action phases. | 1 | - | - | - | ||||||
259 | Flawless Strategy | Score this in an end phase if you scored two or more other objective cards in this phase. | 1 | - | - | - | ||||||
263 | Hold Objective 1 | Score this in an end phase if you are holding objective 1. | 1 | - | - | SSduplicate | ||||||
264 | Hold Objective 2 | Score this in an end phase if you are holding objective 2. | 1 | - | - | SSduplicate | ||||||
265 | Hold Objective 3 | Score this in an end phase if you are holding objective 3. | 1 | - | - | SSduplicate | ||||||
266 | Hold Objective 4 | Score this in an end phase if you are holding objective 4. | 1 | - | - | SSduplicate | ||||||
278 | Our Only Way Out | Score this in an end phase if you hold three or more objectives. | 2 | - | - | - | ||||||
292 | Supremacy | Score this in an end phase if you hold three or more objectives. | 3 | - | - | SSduplicate | 3/44 (6.82%) | |||||
294 | Tactical Genius 1-3 | Score this in an end phase if you hold objectives 1, 2 and 3. | 3 | - | - | SSduplicate | ||||||
295 | Tactical Genius 3-5 | Score this in an end phase if you hold objectives 3, 4 and 5. | 3 | - | - | SSduplicate | ||||||
296 | Tactical Supremacy 1-2 | Score this in an end phase if you hold objectives 1 and 2. | 2 | - | - | SSduplicate | ||||||
297 | Tactical Supremacy 3-4 | Score this in an end phase if you hold objectives 3 and 4. | 2 | - | - | SSduplicate | ||||||
310 | Confused Priorities | Switch two objectives that are currently being held. | - | - | - | - | ||||||
320 | Duel of Wits | Reaction: Play this when an opponent plays a ploy. Draw two power cards. Restricted |
- | - | - | SSduplicate | 11/44 (25%) | |||||
321 | Earthquake | Push all fighters one hex. You must push them all in the same direction. Any that cannot be pushed this way are not pushed. Restricted |
- | - | ? | - | ||||||
329 | Great Concussion | Choose a hex on the battlefield, then push all fighters one hex (in whichever order you choose). This push must move them away from the chosen hex. If there is no hex you could push a fighter into, do not push them. Forsaken |
- | - | - | - | ||||||
334 | Inspiration Strikes | Choose a friendly fighter. They become Inspired. | - | - | ? | - | ||||||
359 | Shifting Shards | Move an unheld objective one hex. You cannot move it into a hex that already contains an objective. | - | - | ? | SSduplicate | ||||||
360 | Sidestep | Choose a friendly fighter and push them one hex. | - | - | - | SSduplicate | 10/44 (22.73%) | |||||
391 | Great Strength | +1 Damage to all Attack actions with a Range of 1 or 2. | - | - | - | SSduplicate | 37/44 (84.09%) | |||||
395 | Incredible Strength | +1 Damage to all Attack actions with a Range of 1 or 2. Restricted |
- | - | - | - | ||||||
416 | Shardcaller | At the beginning of each action phase, you can switch an objective held by this fighter with any other objective. | - | - | - | SSduplicate | ||||||
425 | The Blazing Key | If this fighter is holding objective 3 in the third end phase, score 2 glory points. | - | - | - | SSduplicate | ||||||
426 | The Dazzling Key | If this fighter is holding objective 4 in the third end phase, score 2 glory points. | - | - | - | SSduplicate | ||||||
429 | The Hallowed Key | If this fighter is holding objective 1 in the third end phase, score 2 glory points. | - | - | - | SSduplicate | ||||||
430 | The Shadowed Key | If this fighter is holding objective 2 in the third end phase, score 2 glory points. | - | - | - | SSduplicate | ||||||
437 | Zealous Defender | This fighter is considered to have an additional supporting fighter while they are holding an objective. | - | - | - | - |